1.12.15

Parallaxing!

ATL Skills I've addressed in this entry: 

Communication              Social              Self-management              Research              Thinking


After that setback, I have now gotten back to where I was and done something called parallaxing. Parallaxing is a mechanic used in many modern 2D platformers of today and is used to make the game feel like it has more depth. To do this, I had to follow a tutorial by Brackeys, a danish game development course on YouTube. The tutor, Asbjørn Thirslund, has an entire course focusing on 2D platform game development which I might refer to in the future. All credits for the script I've written goes to him, as I understood it, but couldn't have written it by myself.




Explanation of the ATL Skills I've addressed in this entry:
Research: As I knew what parallaxing was, but not how to program it, I had to look up a tutorial on how to do it. In such sense, I had to research to find out how to program the parallaxing for my background.