13.12.15

Main Menu

ATL Skills I've addressed in this entry: 

Communication              Social              Self-management              Research              Thinking

Today I've finished off my main menu. It is a very simple main menu, in which you can choose between quiting the game, changing your settings and, of course, starting the game. The options menu has vast variety of options such as Master, Music and SFX volume, fullscreen and being able to see the controls scheme.

Quitting the game opens up a prompt saying 'Leaving so soon?' to acknowledge that the player should stay and play the game instead of quitting. In the background is some soothing royalty free music and I put together a Title Screen Card of Zed with the name of the game in the corner.






Explanation of the ATL Skills I've addressed in this entry:
Social: While working on the main menu,  I got into a Skype chat with Carl-Fredrik, who gave me some feedback on the menu, saying it looked good, but needed some minor tweaks.

Self-Management: For this part of the project, I had to organize everything so that the options open when you click the options menu, the exit opens the exit prompt and etc.

Thinking: This design came from scratch and I had to think about how I wanted to lay it out.